Showing posts with label world war z. Show all posts
Showing posts with label world war z. Show all posts

Friday, October 18, 2013

Zone One


Zone One
By Colson Whitehead

I've said this before and I'll say it again and again: The zombie genre is, by nature, limited. Films, television and books that are written within the genre appeal to a very specific sub-section of horror fans and rarely find purchase among a wider audience. Case in point, the relative failure of this past summer's film adaptation of World War Z. If Brad Pitt can't generate a wider audience for zombies, I doubt anyone can (though the failures of that film run far deeper, but that's another blog post for another day).

In fact, more often than not there is little effort made by creators of zombie lore to appeal to a wider audience. Why? With such a solid, rabid core following, why would an author or director bother to expand an audience in a genre that is notorious for being limited in scope and hopelessly bereft of innovation. The dead reanimate, infect the unsuspecting living, a motley crew of lucky people eke out a corner of survival where they wax philosophical on the nature of the apocalypse and what it all means. The fundamental themes of these stories tend to be hopelessness, desperation and the contrast between the living and the walking dead. I'm not slag gin on this formula. Obviously I'm part of the rabid core, but that's the essential alpha and omega of zombie stories. There are only so many avenues for the zombie to shuffle down and the widest ones also happen to be the most profitable.

But despite the rigidity of the genre, there is a certain degree of wiggle room and there have been a slew of Very Good Books written in the past few years that intersect the zombie genre with literary fiction. Here I'm thinking of Max Brooks's World War Z and Joan Frances Turner's novel Dust. But the best of the literary zombie lot (that I have read) is Colson Whitehead's Zone One.

Zone One refers to the southern tip of Manhattan Island. It is several months since the beginning of the zombie apocalypse and the remains of humanity are busy. A provisional government has sprung up in (of all places!) Buffalo and the world is in full clean up mode. The novel is told from the perspective of a nameless protagonist only known as Mark Spitz. Mark Spitz is part of a sweeper team that is charged with sweeping though Zone One building by building, room by room eliminating stragglers and making the city once again inhabitable. It's slow going, but things seem to be looking up for humanity.

The narrative is non-linear and tangential. Given that most of the survivors are suffering from what one psychologist refers to as post-apocalyptic stress disorder (PASD), the narrative structure fits the tone of the novel perfectly. It becomes a wonderful tool for keeping the reader in the dark about a lot of things until Whitehead is ready to reveal them. The reader only begins to get a full idea of the state of the world by the middle of the novel. And that idea is that survival is a great deal more boring that we all expected.

And that is really the over-arching theme of Zone One. Past the typical themes of hopelessness, isolation, and the psychological repercussions of mass death, Whitehead tackles a subject that few writers in the genre would dare to tackle: The sheer monotony of survival. The tedium of scavenging food and water, avoiding the walking dead and finding an adequate place to sleep the night. Unlike other novels in the genre Zone One is large swaths of tedium interspersed with First Night stories, a full reversal of the usual formula of viscera and victory.

Indeed mendacity is revered in Zone One and the novel break down the fetishization of the zombie apocalypse. In that respect Zone One is the very antithesis of the fanboy novel. Mark Spitz the very definition of an average man. There is literally nothing extraordinary about him except his complete lack of extraordinariness (the irony of his nickname is not lost). And that's the point. The survivors of the zombie apocalypse won't be the extraordinary. They will be the hopelessly average. The fact that the provisional government sets up shop in Buffalo, a cookie-cutter sort of American city devoid of character or flavor only accentuates that point (sorry people of Buffalo. I grew up in Toronto. Of course I was going to slag your fine city. It's my duty). Survival is not the stuff of action, adventure and romance. It is an oblivion of banality.

Beyond that, Whitehead uses his vast swaths of free time within the narrative to build a thought-provoking comparison between our modern world (of iPods, tablets and streaming videos) and that of a post-apocalyptic zombie wasteland. Whitehead constructs and then deconstructs (all too cleverly) the age old question of whether we are already zombies, asleep at the wheel of society. But Whitehead takes it a step further by applying modern business jargon and newspeak to the equation by introducing the notion of marketing and branding to the world of survival noting that we will all bring our particular strengths to the table in a post-apocalyptic world. It's just a matter of whether our strengths have any benefit. In this sense Zone One skirts precariously close to satire and the point is crystal clear. Whitehead has a lot to say about us as a society without zombies and he has full license to rant away now that he's done away with the vast majority of it. And the rants are fun to behold and satisfying in their hypothetical outrage.

Zone One is a thinking man's zombie novel. While it does have it's fair share of gore, it is expressed in matter of fact tones and is not intended to shock or terrify the reader, rather it is presented as the unfortunate reality of the world of Zone One. And while I am certain that I would catch a lot of flak for comparing this novel to Cormac McCarthy's The Road, there are obvious similarities that cannot be ignored. All of this makes Zone One the top of the heap among zombie novels and the first of its kind that I can confidently categorize as capital L, capital F Literary Fiction. If for no other reason that Zone One has the courage to drag zombies out of their traditional realm and placed under full literary examination. If you are only ever going to read one zombie novel, make it this one.




Wednesday, November 9, 2011

Dust


Dust
By Joan Frances Turner

(Warning: Nerdiness ahead...)

The modern-day zombie mythology has evolved from George Romero's 1968 film Night of the Living Dead. Since then, countless writers, directors and producers have expanded on Romero's original idea, exploding the mythology in all sorts of direction from the purely canonical work of Max Brooks (World War Z), Robert Kirkman (The Walking Dead) and Romero himself to the deconstructionist, first... um... zombie accounts by Marc Price (Colin) and Andrew Parkman (I, Zombie) to the non-traditional accounts that break significantly from Romero's original mythos that include the work of Francis Laurence (I Am Legend) and David Moody (Hater). For a genre that has often been derided for its limitations, creators and proponents of the zombie-verse have reinvented themselves in all sorts of new and interesting ways.

Then along comes Joan Frances Turner, a graduate of Harvard Law School and obviously a zombie aficionado. In her first novel, Dust, Turner has taken a large bite out of the zombie genre, chewed it up and spit it out. Dust is a highly disturbing and powerful novel set in the heartland of the zombie-verse (the American Midwest) and follows the wanderings of Jessie, a former 14 year-old vegetarian who, upon perishing in a family car accident, has dug herself up from the grave and roams the Indiana countryside with her gang of the walking undead.

Dust is not for the faint of heart. At once compassionate and brutally honest, it is also gory beyond compare. Turner pulls no punches in her description of the brutal, painful life (unlife?) of a zombie. The undead deal with memories of their past life, wrestle with the all-consuming hunger that dogs them incessantly all while trying to survive in a world where continued existence is at once never-ending and seemingly without purpose.

She supposes the existence of an entire zombie culture complete with a method of telepathic communication, social hierarchies and various groups of competing zombies including those who consume human flesh and those that don't. Although even George Romero has hinted at a more profound version of the zombie in Day of the Dead, it is Turner that has added a complexity to the otherwise one-dimensional shuffling ghouls we have come to expect since the days of Johnny and Barbara (and Turner does a wonderful job of sneaking cheeky references to zombie films into the narrative. Don't think I didn't enjoy that!).

If that was Turner's only aim in writing Dust, it would have been more than enough to have added significant meat to the genre's aching bones. But Turner takes things a whole lot further. What starts out as a from-the-zombie's-perspective style deconstruction of the personal and social wonderfully devolves into uncharted waters as a third player is introduced. No longer is the world divided among the living and the dead. In a terrifying twist, the genre is split wide open. Here's why...

While most of those responsible for creating and perpetuating the zombie genre have concentrated on the early days of the apocalypse (Dawn of the Dead) or perhaps take up the story in the midst of the hordes (The Walking Dead, Diary of the Dead) very few, if any, writers tackle the endgame... the end of the zombies. Perhaps it is because zombies themselves have always signified an end of sorts or perhaps it is because humans would most likely not be around to witness the end of zombies. Either way, the end of the zombie invasion has never truly been discussed before Turner. By creating a third mutation, Turner has opened up the concept of total consumption and Dust becomes not only a superior novel but also a philosophical tract on the topics of death, starvation and annihilation. A veritable necrological compendium of misery.

I have been waiting a long time for someone to treat the zombie genre with the literary care that Turner exhibits here. While I take nothing away from the work of Max Brooks and David Moody, both of whom I enjoy, it is Joan Frances Turner that has raised the bar on why a zombie book can be and elevated the genre from mere sideshow anomaly to a seriousness it has always deserved.


Monday, June 13, 2011

Hater


Hater
By David Moody

These days, it is rare that I finish a book in a single sitting. The conditions required for such an event (readable book + large, uninterrupted chunks of time) are not easy to come by. I'm a busier man and a more jaded reader than I was when I read Johnny Got His Gun in a single six hour sitting at the age of sixteen (or A Hitchiker's Guide to the Galaxy hours before a final exam in first year university). In fact, I haven't read many books in a single sitting. This probably has a lot to do with why I can't sit still for movies, either.

As it turns out the conditions necessary for a single-day read were ideal yesterday. We were having some screen doors and windows installed at our house and, in true Taiwanese fashion, the workers told us they would come by sometimes between 8am and 4pm. Typical.

I cleared my Monday schedule (Monday is actually a light day for me, anyhow) in anticipation for the long wait and picked up Hater by David Moody. It's been on my shelf for a few months. It was given to my by a friend who never really endorsed it or recommended it, just handed it over and told me I might like it. I didn't much like the cover and I hadn't bothered to find anything out about it so I always managed to pick something else up in the meantime. By yesterday it had become a festering sore on my bookshelf. It had been there so long it was actually offending me. So I opened the damned thing figuring I could read it and get it on its way.

Little did I know.

Oh boy, was this book right up my alley. By page 25 I knew I was in for one of those days. Everything was going to come second. Lunch? It could wait. Walk the dogs? They don't really need it. Let the workers in? OK, I did that... at 3pm. On any other day I would have been livid, but since I was neck deep in Hater, I barely noticed. In fact I barely noticed when the workers left and my teaching hours were approaching. I was almost late for work, not that it mattered, I was going to find a way to continue reading at work, anyway. Nothing, but nothing was going to stand in the way of me and the last page of this book, which i reached by 10pm, following my usual Monday teaching schedule.

What, by god, could this book be about that would send a grown man diving for sofas and scuttling into corners in order to read a couple more pages? Essentially, Hater follows the classic storyline of a burgeoning zombie apocalypse. Unassuming man with crappy life starts to vaguely notice strange occurances happening all around him, most of which involve gorily inventive deaths of random strangers. Soon, these arbitrary attacks are happening with more frequency and they begin to close themselves in around the central character. People seem to be transforming from mild-mannered citizens into blood-thirsty killers at a rate far too rapid for authorities to handle. The situation declines at an exponential rate. The attacks are all over the news, while the news continues to broadcast, and what was, at first, a breaking news story has transformed itself into total societal collapse. Awesome!

But it's not zombies.

This is where Hater takes the twist it desperately needed to take. Had this been yet another book about the zombie hordes, it would have taken a miracle for it to follow through. As much as I like the zombie genre, its scope is limited and there are only so many directions you can go with mindless, fleash-eating drones. Max Brooks did a stellar job of re-inventing the genre a few years back with World War Z but David Moody was taking us zombie freaks on a ride in an entirely new, and more intelligent direction.

Zombies, by nature, are interesting insofar as they take the world by surprise and in large numbers. But once the collapse of the establisment is complete and the zombies cease to be a surprise to those who remain living, it is hard to maintain story momentum. Ask Robert Kirkman, the creator of The Walking Dead. Trying to write a serial comic about a post-apocalyptic world over-run by zombies can get difficult and writers are forced to rely heavily on human relationships under stress, since deconstructing the zombie mind would be an exercise in hilarious futility.

The genre has been in need of a major overhaul for years and David Moody has taken the zombie theme in an interesting new direction that enables him to transcend the authoratarian style and write within the post-apocalyptic world with a lot more freedom than traditional zombie writers. He will be able to move from one side to the other with ease and expand on the ideas and theories he has brought to life in Hater.

I can't really say much more than that without ruining the book and the overall storyline going into book two. It is, after all, the first in a trilogy and going ahead and spoiling the first reveal would be a literary crime. Rest assured that this long-time zombie fan and sci-fi freak spent every page of this book riveted. Moody maintains the suspense right up to the last sentence, reveals enough to leave the reader satisfied but leaves enough questions unanswered to ensure I read the next book. Naturally, that's the aim of writing the first novel in a trilogy, but it's surprising how may authors are incapable of pulling that off.

Must make a mental note to add Dog Blood, the second book in the trilogy to my Amazon wish-list. If it is even half what Hater was, I will be losing another day in the coming months.